Game · the docking lab
▶ Play this chapter Every line as it is spoken in the film, in order.
This is the lock. It's called CB1, and it sits in the wall of your brain cells. Drag THC into it.
Grab THC from the tray and drop it into the glowing pocket.
Click. That's cannabis. THC turns this lock part of the way, and the cell feels it.
Now the part that took scientists four years. Find the key your body makes.
Caffeine? Wrong lock. It works on a different receptor entirely.
Serotonin has its own locks. Not this one.
CBD, the other famous cannabis molecule. Surprise. It barely touches this lock.
That's THC again. Find the one your body makes.
Try the names you don't recognize.
That's yours. Anandamide. Your cells make it on demand. Its name comes from the Sanskrit word for bliss.
There's a second key of yours in that tray. Find it.
2-AG. Your brain makes far more of it than anandamide, and it turns the lock all the way.
Those are the keys your body was using long before anyone ever smoked anything. Now play. Try the blocker. Try the enzymes.
Rimonabant. A blocker. It jams the lock and turns it down below idle. Remember that name.
FAAH. It cuts anandamide in two. That's why your own keys only last moments.
MAGL. It takes 2-AG apart.
Your enzymes can't cut THC. Your liver has to clear it. That's one reason a high lasts hours, not moments.
Every claim in this chapter with its grade: E established · M emerging (one or two studies, or animals only) · F framework.