Game · the synapse
▶ Play this chapter Every line as it is spoken in the film, in order.
This is a synapse. You have about a hundred trillion of them. Messages cross the gap one way, from the top cell to the bottom one.
Right now the top cell is shouting. If the bottom cell gets too excited, it gets hurt. Keep it out of the red. Press and hold to brake.
Press and hold anywhere to make the brake.
See that? The bottom cell carves 2-AG out of its own membrane and sends it backward. Against the traffic.
Too hot. Brake sooner.
You kept it safe. That's the backward signal. Your cells do it on their own, on demand, the moment they need it.
Now the same cell, in a mouse born without CB1 on these cells. Same brake. Try it.
The brake has nowhere to land. In mice like this, a seizure-causing toxin hit much harder. Your keys are a built-in defense.
Now it's yours. Add THC. Block the enzyme. Turn the shouting up. Switch on automatic. See what happens.
THC holds the locks part of the way open, whether the cell asked or not. And your own brake has a harder time getting through. Now picture that everywhere at once. That's the high.
Block MAGL, and the brake lingers. Your own key lasts longer.
Rimonabant. The brake can't land, even with CB1 there.
On automatic, the cell brakes itself, only when it needs to. That's what your cells are doing right now.
That's the secret, up close: a message that runs backward, made when it's needed and gone in moments. Next: what happens when the plant's key shows up.
Every claim in this chapter with its grade: E established · M emerging (one or two studies, or animals only) · F framework.